Concept build / 100-CARD BUILD
Abuelo,
Ancestral Echo
Gone for a moment.
Buy a quieter combat step. Browse the concept build’s cards and rules.
Explore the 100-card deck ↓
MEET YOUR COMMANDERAbuelo, Ancestral Echo
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Abuelo, Ancestral Echo
Legendary Creature — Spirit
Flying, ward {2} {1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
LCI #219 · Cached local printing
STRATEGY · 3 PHASES
How this build plays
This prospective blink list treats creature and artifact entries as reusable resources. Abuelo’s delayed return handles one permanent at a time, while dedicated blink spells can assemble more elaborate value sequences.
- 01SET THE STAGE
Make the borrowed moment pay
Abuelo can exile Mulldrifter until the next end step, drawing two cards when it returns. Panharmonicon makes that entry-triggered draw happen an additional time. Abuelo cannot target itself and needs its full activation cost each time.
- Abuelo, Ancestral Echo
- Mulldrifter
- Panharmonicon
Rules text for these cards
Abuelo, Ancestral Echo
Flying, ward {2} {1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Mulldrifter
Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
- 02BUILD THE ENGINE
Buy a quieter combat step
Blink Stonehorn Dignitary with Abuelo to make a targeted opponent skip their next combat when it returns. Conjurer’s Closet offers another end-step blink without Abuelo’s activation cost. This constrains the chosen opponent’s combat; it does not stop other players’ turns or noncombat threats.
- Abuelo, Ancestral Echo
- Stonehorn Dignitary
- Conjurer's Closet
Rules text for these cards
Abuelo, Ancestral Echo
Flying, ward {2} {1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Stonehorn Dignitary
When this creature enters, target opponent skips their next combat phase.
Conjurer's Closet
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
- 03CARRY IT THROUGH
Recover the spell that did the blinking
Ghostly Flicker can blink Scholar of the Ages and Peregrine Drake together. The Scholar can return the Flicker from your graveyard after resolution, and the Drake untaps up to five lands. Repetition needs those lands to cover the spell’s cost and colored mana, plus all three pieces surviving; the pair alone is not a win condition.
- Ghostly Flicker
- Scholar of the Ages
- Peregrine Drake
Rules text for these cards
Ghostly Flicker
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Scholar of the Ages
When this creature enters, return up to two target instant and/or sorcery cards from your graveyard to your hand.
Peregrine Drake
Flying When this creature enters, untap up to five lands.
Explore this build
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Commander
1 cardCreature
34 cardsArtifact
9 cardsEnchantment
5 cardsInstant
14 cardsSorcery
1 cardLand
36 cardsPREGAME CONVERSATION · Planned
Commander Bracket Assessment
Rules-Based Bracket: No raised minimumEstimated Power Bracket: High 3–Low 4Based on the 100-card main deck; sideboard excluded. The Rules-Based Bracket is the lowest bracket this card list allows under Commander bracket rules. The Estimated Power Bracket is a personal estimate of how strongly the deck plays. It is not an official rating.
Evidence and limitations
Rules-Based Bracket · minimum
- No raised minimum found in the checked restrictions. This does not establish Exhibition intent, Core fit or absence of every possible combo.
Exact Game Changers: None.
Mass land denial registry: None identified in the checked registry. Modal or repeated-land targeting still requires a pregame discussion.
Your extra-turn cards: None identified in the checked registry. Opponent turns from Emrakul or gifts are not counted as your own chain.
Confirmed early two-card lethal or turn-chain flags are not inferred from keywords. This is a lower bound, not a complete combo solver or permission to delay a consistently early line until turn seven. Agreed Rule Zero / Exhibition exceptions are outside this ordinary-restriction check.
Estimated Power Bracket · High 3–Low 4
Estimated from the card list alone, not from tracked win rates or game results.
Flicker/Scholar/Drake can repeat with sufficient land mana, but this is three named pieces and a resource requirement, not a cheap two-card win. Repeated Stonehorn entries can strongly restrict one opponent’s combat.
Assembly and timing: Scholar costs seven and Drake five unless another effect supplies them. Limited direct tutor coverage reduces confidence in reliably early assembly.
Recovery and constraints: Many entry-value creatures and blink effects give redundancy, but exile, graveyard hate and noncombat wins attack different dependencies.
Curve: 3.48 average nonland mana value. Cheap mana/land-search text: Arcane Signet · Talisman of Progress · Sol Ring. This text-derived reading aid is not an official score.
Search-library evidence: Solemn Simulacrum · Flooded Strand. This includes restricted and land searches; efficient tutor overlap is reviewed separately above. There is no official tutor-count cap.
Fast mana indicators: Sol Ring. Conditional free interaction: None identified in the checked registry. Conditions and resource costs still apply.
Key cards: Ghostly Flicker · Scholar of the Ages · Peregrine Drake · Stonehorn Dignitary.
Official sources checked 2026-10-31; criteria update 2025-10-21, Game Changers update 2026-02-09. Method and official source links. Brackets 4 and 5 share structural freedom; competitive intent cannot be inferred from these counts.

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Abuelo, Ancestral Echo
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Spirit
Flying, ward {2} {1}{W}{U}: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

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Aang, Airbending Master
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Human Avatar Ally
When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter. At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.

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Aarakocra Sneak
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Bird Rogue
Flying When this creature enters, you take the initiative.

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Abdel Adrian, Gorion's Ward
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Human Warrior
When Abdel Adrian enters, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way. Choose a Background (You can have a Background as a second commander.)

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Aether Channeler
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Human Wizard
When this creature enters, choose one — • Create a 1/1 white Bird creature token with flying. • Return another target nonland permanent to its owner's hand. • Draw a card.

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Agent of Treachery
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Human Rogue
When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

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Alchemax Slayer-Bots
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact Creature — Robot Villain
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

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Angel of Finality
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Angel
Flying When this creature enters, exile target player's graveyard.

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Archon of Coronation
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Archon
Flying When this creature enters, you become the monarch. As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)

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Arni, Humble Scribe
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Human Wizard
Whenever another nontoken creature you control enters, untap Arni. {T}: Draw a card, then discard a card.

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Astral Dragon
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Dragon
Flying Project Image — When this creature enters, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.

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Bag End Banquet
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
When this artifact enters, create three Food tokens. {T}: Add {C} for each Food you control.

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Barrin, Tolarian Archmage
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Human Wizard
When Barrin enters, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.

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Charming Prince
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Human Noble
When this creature enters, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

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Displacer Kitten
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Cat Beast
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.

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Scholar of the Ages
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Human Wizard
When this creature enters, return up to two target instant and/or sorcery cards from your graveyard to your hand.

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Stonehorn Dignitary
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Rhino Soldier
When this creature enters, target opponent skips their next combat phase.

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Flickerwisp
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Elemental
Flying When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

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Loran of the Third Path
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Human Artificer
Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.

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Meteor Golem
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact Creature — Golem
When this creature enters, destroy target nonland permanent an opponent controls.

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Mulldrifter
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Elemental
Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

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Niko, Light of Hope
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Human Wizard
When Niko enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this token: Scry 1, then draw a card.") {2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step.

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Peregrine Drake
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Drake
Flying When this creature enters, untap up to five lands.

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Aerialephant
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Elephant Performer
Flying When Aerialephant enters, you get {TK}, then you may put a sticker on a nonland permanent you own.

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Ranar the Ever-Watchful
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Spirit Warrior
Flying, vigilance The first card you foretell each turn costs {0} to foretell. Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.

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Restoration Angel
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Angel
Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

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Skyclave Apparition
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Kor Spirit
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

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Solemn Simulacrum
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact Creature — Golem
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

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Soulherder
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Spirit
Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this creature. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.

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Thassa, Deep-Dwelling
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Enchantment Creature — God
Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. {3}{U}: Tap another target creature.

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Reflector Mage
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Human Wizard
When this creature enters, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.

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Venser, Shaper Savant
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Human Wizard
Flash (You may cast this spell any time you could cast an instant.) When Venser enters, return target spell or permanent to its owner's hand.

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Phelia, Exuberant Shepherd
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Dog
Flash Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.

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Altar of the Brood
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
Whenever another permanent you control enters, each opponent mills a card.

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Arcane Signet
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
{T}: Add one mana of any color in your commander's color identity.

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Conjurer's Closet
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

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Coveted Jewel
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
When this artifact enters, draw three cards. {T}: Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.

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Watcher for Tomorrow
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Human Wizard
Hideaway 4 (When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This creature enters tapped. When this creature leaves the battlefield, put the exiled card into its owner's hand.

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Archaeomancer
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Human Wizard
When this creature enters, return target instant or sorcery card from your graveyard to your hand.

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Talisman of Progress
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

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Panharmonicon
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

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Sol Ring
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
{T}: Add {C}{C}.

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Strionic Resonator
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

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Teleportation Circle
1 in main deck · Printing not specified · Representative scan (edition not specified)
Enchantment
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.

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Virtue of Knowledge
1 in main deck · Printing not specified · Representative scan (edition not specified)
Enchantment
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Copy target activated or triggered ability you control. You may choose new targets for the copy.

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Mystic Remora
1 in main deck · Printing not specified · Representative scan (edition not specified)
Enchantment
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

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Propaganda
1 in main deck · Printing not specified · Representative scan (edition not specified)
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

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Aerial Extortionist
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Bird Soldier
Flying Whenever this creature enters or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it. Whenever another player casts a spell from anywhere other than their hand, draw a card.

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Angelic Chorus
1 in main deck · Printing not specified · Representative scan (edition not specified)
Enchantment
Whenever a creature you control enters, you gain life equal to its toughness.

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Cloudshift
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Exile target creature you control, then return that card to the battlefield under your control.

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Ephemerate
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

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Eerie Interlude
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

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Ghostly Flicker
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

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Semester's End
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.

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Swords to Plowshares
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Exile target creature. Its controller gains life equal to its power.

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Generous Gift
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

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Counterspell
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Counter target spell.

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Dovin's Veto
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
This spell can't be countered. Counter target noncreature spell.

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High Tide
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

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Path to Exile
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

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Supreme Verdict
1 in main deck · Printing not specified · Representative scan (edition not specified)
Sorcery
This spell can't be countered. Destroy all creatures.

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Aetherize
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Return all attacking creatures to their owner's hand.

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Pongify
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

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Rapid Hybridization
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

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Command Tower
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
{T}: Add one mana of any color in your commander's color identity.

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Exotic Orchard
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
{T}: Add one mana of any color that a land an opponent controls could produce.

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Hallowed Fountain
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land — Plains Island
({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

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Island
No mana cost14 in main deck · Printing not specified · Representative scan (edition not specified)
Basic Land — Island
({T}: Add {U}.)

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Plains
No mana cost11 in main deck · Printing not specified · Representative scan (edition not specified)
Basic Land — Plains
({T}: Add {W}.)

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Sea of Clouds
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

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Adarkar Wastes
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

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Mystic Gate
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
{T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.

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Flooded Strand
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

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Reliquary Tower
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
You have no maximum hand size. {T}: Add {C}.

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Academy Ruins
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Land
{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.

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Eiganjo, Seat of the Empire
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Land
{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.

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Buried Ruin
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.