Concept build / 100-CARD BUILD
The Mighty Thor,
Jane Foster
A storm on the horizon.
An attack can be another Equipment entry. Browse the concept build’s cards and rules.
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MEET YOUR COMMANDERThe Mighty Thor, Jane Foster
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The Mighty Thor, Jane Foster
Legendary Creature — Human God Hero
Flying Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control. Whenever an Equipment you control enters, draw a card.
MSH #222 · Cached local printing
STRATEGY · 3 PHASES
How this build plays
This prospective Thor list turns Equipment entries into cards and attacks into another artifact or creature entry. Automatic attachment and metalcraft support help translate those repeated entries into combat pressure.
- 01SET THE STAGE
Find a hammer, draw into the next
Stoneforge Mystic finds an Equipment from the library. Putting or casting it onto the battlefield with Thor and Puresteel Paladin present can trigger both of their Equipment-entry draws. Stoneforge’s activated ability puts the Equipment into play; it does not cast a spell.
- The Mighty Thor, Jane Foster
- Stoneforge Mystic
- Puresteel Paladin
Rules text for these cards
The Mighty Thor, Jane Foster
Flying Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control. Whenever an Equipment you control enters, draw a card.
Stoneforge Mystic
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
Puresteel Paladin
Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.
- 02BUILD THE ENGINE
An attack can be another Equipment entry
Attack with Thor and target a nontoken Equipment you control with her trigger. It returns tapped and triggers Thor’s draw ability. Sigarda’s Aid can then attach that Equipment to a target creature; the blink itself removes its old attachment.
- The Mighty Thor, Jane Foster
- Sigarda's Aid
- Hammer of Nazahn
Rules text for these cards
The Mighty Thor, Jane Foster
Flying Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control. Whenever an Equipment you control enters, draw a card.
Sigarda's Aid
You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment you control enters, you may attach it to target creature you control.
Hammer of Nazahn
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}
- 03CARRY IT THROUGH
Keep the cards attached to the plan
Puresteel Paladin gives Equipment equip {0} while you control at least three artifacts, but ordinary equip timing still applies. Hammer of Nazahn can attach itself or another entering Equipment through a trigger and gives its wearer indestructible. Together they help rebuild attachments after Thor’s blinks.
- The Mighty Thor, Jane Foster
- Puresteel Paladin
- Hammer of Nazahn
Rules text for these cards
The Mighty Thor, Jane Foster
Flying Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control. Whenever an Equipment you control enters, draw a card.
Puresteel Paladin
Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.
Hammer of Nazahn
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}
Explore this build
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Commander
1 cardArtifact
22 cardsLand
34 cardsInstant
11 cardsCreature
28 cardsEnchantment
4 cardsPREGAME CONVERSATION · Planned
Commander Bracket Assessment
Rules-Based Bracket: 3 minimumEstimated Power Bracket: High 3Based on the 100-card main deck; sideboard excluded. The Rules-Based Bracket is the lowest bracket this card list allows under Commander bracket rules. The Estimated Power Bracket is a personal estimate of how strongly the deck plays. It is not an official rating.
Evidence and limitations
Rules-Based Bracket · minimum
- 2 Game Changers: excluded from ordinary Brackets 1 and 2.
Exact Game Changers: 1× Enlightened Tutor · 1× Teferi's Protection.
Mass land denial registry: None identified in the checked registry. Modal or repeated-land targeting still requires a pregame discussion.
Your extra-turn cards: None identified in the checked registry. Opponent turns from Emrakul or gifts are not counted as your own chain.
Confirmed early two-card lethal or turn-chain flags are not inferred from keywords. This is a lower bound, not a complete combo solver or permission to delay a consistently early line until turn seven. Agreed Rule Zero / Exhibition exceptions are outside this ordinary-restriction check.
Estimated Power Bracket · High 3
Estimated from the card list alone, not from tracked win rates or game results.
Equipment selection and entry draws make a coherent resource engine. The efficient tutor overlaps with Stoneforge on artifacts but does not find every creature engine.
Assembly and timing: The commander must attack for its blink trigger, and ordinary equip timing still applies without an enabling effect. No consistently early two-card lethal line is established.
Recovery and constraints: Equipment and entry effects help rebuild attachments, while artifact wipes or removing draw engines can make recovery much slower.
Curve: 2.97 average nonland mana value. Cheap mana/land-search text: An Offer You Can't Refuse · Arcane Signet · Sol Ring · Sword of the Animist · Talisman of Progress. This text-derived reading aid is not an official score.
Search-library evidence: Cloud, Midgar Mercenary · Enlightened Tutor · Flooded Strand · Stoneforge Mystic · Sword of the Animist. This includes restricted and land searches; efficient tutor overlap is reviewed separately above. There is no official tutor-count cap.
Fast mana indicators: Sol Ring. Conditional free interaction: None identified in the checked registry. Conditions and resource costs still apply.
Key cards: Stoneforge Mystic · Puresteel Paladin · Sigarda's Aid · Enlightened Tutor.
Official sources checked 2026-10-31; criteria update 2025-10-21, Game Changers update 2026-02-09. Method and official source links. Brackets 4 and 5 share structural freedom; competitive intent cannot be inferred from these counts.

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The Mighty Thor, Jane Foster
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Human God Hero
Flying Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control. Whenever an Equipment you control enters, draw a card.

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Abandoned Sarcophagus
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.

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Adarkar Wastes
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

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An Offer You Can't Refuse
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

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Ancient Den
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact Land
{T}: Add {W}.

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Arcane Denial
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

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Arcane Signet
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
{T}: Add one mana of any color in your commander's color identity.

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Assassin Gauntlet
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact — Equipment
When this Equipment enters, attach it to up to one target creature you control. Tap all creatures target opponent controls. Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card." Equip {2}

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Astrologian's Planisphere
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature." Diana — Equip {2}

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Blue Mage's Cane
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact — Equipment
Job select Equipped creature gets +0/+2, is a Wizard in addition to its other types, and has "Whenever this creature attacks, exile up to one target instant or sorcery card from defending player's graveyard. If you do, copy it. You may cast the copy by paying {3} rather than paying its mana cost." Spirit of the Whalaqee — Equip {2}

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Cid, Timeless Artificer
15 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard. A deck can have any number of cards named Cid, Timeless Artificer. Cycling {W}{U} ({W}{U}, Discard this card: Draw a card.)

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City of Brass
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

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Cloud, Midgar Mercenary
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Human Soldier Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.

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Command Tower
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
{T}: Add one mana of any color in your commander's color identity.

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Dancer's Chakrams
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types. Krishna — Equip {3}

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Dispatch
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.

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Dovin's Veto
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
This spell can't be countered. Counter target noncreature spell.

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Dragoon's Lance
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0 and is a Knight in addition to its other types. During your turn, equipped creature has flying. Gae Bolg — Equip {4}

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Elesh Norn, Mother of Machines
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Phyrexian Praetor
Vigilance If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Permanents entering don't cause abilities of permanents your opponents control to trigger.

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Enlightened Tutor
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

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Etherium Sculptor
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact Creature — Vedalken Artificer
Artifact spells you cast cost {1} less to cast.

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Flooded Strand
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

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Floodfarm Verge
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
{T}: Add {W}. {T}: Add {U}. Activate only if you control a Plains or an Island.

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Forge Anew
1 in main deck · Printing not specified · Representative scan (edition not specified)
Enchantment
When this enchantment enters, return target Equipment card from your graveyard to the battlefield. During your turn, you may activate equip abilities any time you could cast an instant. You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.

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Frantic Search
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Draw two cards, then discard two cards. Untap up to three lands.

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Hallowed Fountain
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land — Plains Island
({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

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Hammer of Nazahn
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Artifact — Equipment
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}

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Island
No mana cost11 in main deck · Printing not specified · Representative scan (edition not specified)
Basic Land — Island
({T}: Add {U}.)

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Machinist's Arsenal
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2 for each artifact you control and is an Artificer in addition to its other types. Machina — Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

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Mana Confluence
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
{T}, Pay 1 life: Add one mana of any color.

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Master Transmuter
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact Creature — Human Artificer
{U}, {T}, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.

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Mirror Box
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
The "legend rule" doesn't apply to permanents you control. Each legendary creature you control gets +1/+1. Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.

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Mjölnir, Storm Hammer
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Artifact — Equipment
When Mjölnir enters, attach it to target legendary creature you control. Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls. Equip {4}

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Monk's Fist
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0 and is a Monk in addition to its other types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

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Mystic Gate
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
{T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.

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Negate
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Counter target noncreature spell.

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Padeem, Consul of Innovation
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Vedalken Artificer
Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.

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Paladin's Arms
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+1, has ward {1}, and is a Knight in addition to its other types. Lightbringer and Hero's Shield — Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

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Panharmonicon
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

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Path to Exile
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

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Plains
No mana cost9 in main deck · Printing not specified · Representative scan (edition not specified)
Basic Land — Plains
({T}: Add {W}.)

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Prairie Stream
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land — Plains Island
({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

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Puresteel Paladin
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Human Knight
Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

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Reed Richards, Smartest Man
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Human Scientist Hero
Reach You have no maximum hand size. The first time you would draw a card each turn except the first card you draw during each of your draw steps, you draw four cards instead.

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Reflecting Pool
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
{T}: Add one mana of any type that a land you control could produce.

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Sage's Nouliths
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0, has "Whenever this creature attacks, untap target attacking creature," and is a Cleric in addition to its other types. Hagneia — Equip {3}

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Sea of Clouds
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

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Seat of the Synod
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact Land
{T}: Add {U}.

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Shuri, Vibranium Technologist
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Human Artificer Hero
Vigilance When Shuri enters, choose one — • Create a 1/1 colorless Robot Hero artifact creature token with flying. • Draw a card.

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Shuri, Wakandan Inventor
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Creature — Human Artificer Hero
Artifact spells you cast cost {1} less to cast. {1}, {T}: Target artifact you control becomes a copy of a second target artifact you control until end of turn, except it isn't legendary. Activate only as a sorcery.

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Sigarda's Aid
1 in main deck · Printing not specified · Representative scan (edition not specified)
Enchantment
You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment you control enters, you may attach it to target creature you control.

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Sol Ring
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
{T}: Add {C}{C}.

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Spire of Industry
No mana cost1 in main deck · Printing not specified · Representative scan (edition not specified)
Land
{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.

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Starfield Vocalist
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Human Bard
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

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Stoneforge Mystic
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Kor Artificer
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

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Super-Soldier Serum
1 in main deck · Printing not specified · Representative scan (edition not specified)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has first strike and vigilance, and is a legendary Soldier in addition to its other types. Whenever enchanted creature attacks or blocks, attach any number of target Equipment you control to it.

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Swan Song
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

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Swiftfoot Boots
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact — Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

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Sword of the Animist
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Artifact — Equipment
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

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Swords to Plowshares
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Exile target creature. Its controller gains life equal to its power.

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Swordsman's Steel
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact — Equipment
When this Equipment enters, draw a card for each Equipment you control. Equipped creature gets +2/+2 for each Equipment you control. Equip {3}

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Talisman of Progress
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact
{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

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Teferi's Ageless Insight
1 in main deck · Printing not specified · Representative scan (edition not specified)
Legendary Enchantment
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

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Teferi's Protection
1 in main deck · Printing not specified · Representative scan (edition not specified)
Instant
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

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Thief's Knife
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+1, has "Whenever this creature deals combat damage to a player, draw a card," and is a Rogue in addition to its other types. Equip {4}

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Voyager Quickwelder
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact Creature — Robot Artificer
Artifact spells you cast cost {1} less to cast.

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Weapons Vendor
1 in main deck · Printing not specified · Representative scan (edition not specified)
Creature — Human Artificer
When this creature enters, draw a card. At the beginning of combat on your turn, if you control an Equipment, you may pay {1}. When you do, attach target Equipment you control to target creature you control.

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White Mage's Staff
1 in main deck · Printing not specified · Representative scan (edition not specified)
Artifact — Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+1, has "Whenever this creature attacks, you gain 1 life," and is a Cleric in addition to its other types. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)