Current build / 100-CARD BUILD
Kruphix,
God of Horizons
Save up something enormous.
Make the reserve worth spending. Browse the current build’s cards and rules.
Explore the 100-card deck ↓
MEET YOUR COMMANDERKruphix, God of Horizons
Local image unavailable.
Kruphix, God of Horizons
Legendary Enchantment Creature — God
Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.
JOU #152 · Cached local printing
STRATEGY · 3 PHASES
How this build plays
Kruphix banks unused mana while untap effects refill the sources. The list converts that reserve into scalable spells and card draw, but symmetrical draw engines and damage spells require careful timing.
- 01SET THE STAGE
Keep what the turn would throw away
Seedborn Muse untaps your permanents during each opponent’s untap step. Tap mana sources when you receive priority and Kruphix turns otherwise-lost mana into colorless instead. Wilderness Reclamation gives the lands another untap at your end step. Stored mana does not retain its original colors.
- Kruphix, God of Horizons
- Seedborn Muse
- Wilderness Reclamation
Rules text for these cards
Kruphix, God of Horizons
Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
- 02BUILD THE ENGINE
Make the reserve worth spending
Doubling Cube doubles each type of mana already in your pool after you pay its activation cost. Kruphix keeps the unused result between steps and turns. Blue Sun’s Zenith can turn that reserve into cards, provided you separately supply its blue mana.
- Kruphix, God of Horizons
- Doubling Cube
- Blue Sun's Zenith
Rules text for these cards
Kruphix, God of Horizons
Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.
Doubling Cube
{3}, {T}: Double the amount of each type of unspent mana you have.
Blue Sun's Zenith
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
- 03CARRY IT THROUGH
Choose how much is enough
Psychosis Crawler turns a large Stroke of Genius into life loss for every opponent, one trigger per card drawn. Squall Line offers another scalable outlet, but damages you as well as opponents and flying creatures; reserve enough life and green mana before choosing X.
- Psychosis Crawler
- Stroke of Genius
- Squall Line
Rules text for these cards
Psychosis Crawler
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.
Stroke of Genius
Target player draws X cards.
Squall Line
Squall Line deals X damage to each creature with flying and each player.
Explore this build
No cards match your search.
Commander
1 cardCreature
14 cardsInstant
17 cardsLand
27 cardsSorcery
12 cardsEnchantment
15 cardsArtifact
14 cardsPREGAME CONVERSATION · Physical collection
Commander Bracket Assessment
Rules-Based Bracket: 3 minimumEstimated Power Bracket: High 3–Low 4Based on the 100-card main deck; sideboard excluded. The Rules-Based Bracket is the lowest bracket this card list allows under Commander bracket rules. The Estimated Power Bracket is a personal estimate of how strongly the deck plays. It is not an official rating.
Evidence and limitations
Rules-Based Bracket · minimum
- 2 Game Changers: excluded from ordinary Brackets 1 and 2.
- Your extra-turn cards exclude ordinary Exhibition play; their presence alone does not prove a chain.
Exact Game Changers: 1× Seedborn Muse · 1× Thassa's Oracle.
Mass land denial registry: None identified in the checked registry. Modal or repeated-land targeting still requires a pregame discussion.
Your extra-turn cards: Expropriate. Opponent turns from Emrakul or gifts are not counted as your own chain.
Confirmed early two-card lethal or turn-chain flags are not inferred from keywords. This is a lower bound, not a complete combo solver or permission to delay a consistently early line until turn seven. Agreed Rule Zero / Exhibition exceptions are outside this ordinary-restriction check.
Estimated Power Bracket · High 3–Low 4
Estimated from the card list alone, not from tracked win rates or game results.
Untap effects and banked mana support large draw and X spells. Oracle is a possible depleted-library payoff, not a demonstrated two-card consultation combo in this list.
Assembly and timing: A five-mana commander and stored resources precede most finishes. Expropriate may yield consecutive turns depending on votes; a plan to chain them belongs above ordinary Bracket 3 expectations.
Recovery and constraints: Sweepers and counters buy time, but a low land count and expensive spells increase dependence on the mana engines. No earliest win or frequency was measured.
Curve: 3.41 average nonland mana value. Cheap mana/land-search text: Sol Ring · Three Visits · Talisman of Curiosity · Thought Vessel · Simic Signet · Arcane Signet · An Offer You Can't Refuse. This text-derived reading aid is not an official score.
Search-library evidence: Three Visits · Farseek. This includes restricted and land searches; efficient tutor overlap is reviewed separately above. There is no official tutor-count cap.
Fast mana indicators: Sol Ring. Conditional free interaction: None identified in the checked registry. Conditions and resource costs still apply.
Key cards: Seedborn Muse · Doubling Cube · Expropriate · Thassa's Oracle.
Official sources checked 2026-10-31; criteria update 2025-10-21, Game Changers update 2026-02-09. Method and official source links. Brackets 4 and 5 share structural freedom; competitive intent cannot be inferred from these counts.

Local image unavailable.
Kruphix, God of Horizons
1 in main deck · JOU #152
Legendary Enchantment Creature — God
Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.

Local image unavailable.
Apex Devastator
1 in main deck · M3C #220
Creature — Chimera Hydra
Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Multiple instances of cascade each trigger separately.)

Local image unavailable.
Planar Genesis
1 in main deck · MH3 #198
Instant
Look at the top four cards of your library. You may put a land card from among them onto the battlefield tapped. If you don't, put a card from among them into your hand. Put the rest on the bottom of your library in a random order.

Local image unavailable.
Dreamroot Cascade
No mana cost1 in main deck · WHO #273
Land
This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}.

Local image unavailable.
Gelatinous Genesis
1 in main deck · 2XM #169
Sorcery
Create X X/X green Ooze creature tokens.

Local image unavailable.
Azure Fleet Admiral
1 in main deck · LCC #144
Creature — Human Pirate
When this creature enters, you become the monarch. This creature can't be blocked by creatures the monarch controls.

Local image unavailable.
Narset's Reversal
1 in main deck · MAR #58
Instant
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.

Local image unavailable.
Court of Vantress
1 in main deck · WOC #22
Enchantment
When this enchantment enters, you become the monarch. At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have this enchantment become a copy of it, except it has this ability.

Local image unavailable.
Sol Ring
1 in main deck · WHO #245
Artifact
{T}: Add {C}{C}.

Local image unavailable.
Font of Mythos
1 in main deck · SLD #2075
Artifact
At the beginning of each player's draw step, that player draws two additional cards.

Local image unavailable.
Throne of the High City
No mana cost1 in main deck · MSC #274
Land
{T}: Add {C}. {4}, {T}, Sacrifice this land: You become the monarch.

Local image unavailable.
Court of Cunning
1 in main deck · CMR #63
Enchantment
When this enchantment enters, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Local image unavailable.
Three Visits
1 in main deck · WHO #235
Sorcery
Search your library for a Forest card, put it onto the battlefield, then shuffle.

Local image unavailable.
Mana Reflection
1 in main deck · M3C #237
Enchantment
If you tap a permanent for mana, it produces twice as much of that mana instead.

Local image unavailable.
Alchemist's Refuge
No mana cost1 in main deck · SLD #358
Land
{T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.

Local image unavailable.
Unwind
1 in main deck · DOM #72
Instant
Counter target noncreature spell. Untap up to three lands.

Local image unavailable.
Crown of Gondor
1 in main deck · LTC #75
Legendary Artifact — Equipment
Equipped creature gets +1/+1 for each creature you control. When a legendary creature you control enters, if there is no monarch, you become the monarch. Equip {4}. This ability costs {3} less to activate if you're the monarch.

Local image unavailable.
Horizon Stone
1 in main deck · CMR #315
Artifact
If you would lose unspent mana, that mana becomes colorless instead.

Local image unavailable.
Stroke of Genius
1 in main deck · SOC #203
Instant
Target player draws X cards.

Local image unavailable.
Squall Line
1 in main deck · TSP #222
Instant
Squall Line deals X damage to each creature with flying and each player.

Local image unavailable.
Arcane Denial
1 in main deck · SOC #187
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Local image unavailable.
Evacuation
1 in main deck · M3C #184
Instant
Return all creatures to their owners' hands.

Local image unavailable.
Howling Mine
1 in main deck · 30A #244
Artifact
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.

Local image unavailable.
Sylvan Safekeeper
1 in main deck · MH3 #287
Creature — Human Wizard
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Local image unavailable.
Hinterland Harbor
No mana cost1 in main deck · SOC #381
Land
This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

Local image unavailable.
Mystic Sanctuary
No mana cost1 in main deck · SOC #388
Land — Island
({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Local image unavailable.
Doubling Cube
1 in main deck · 10E #321
Artifact
{3}, {T}: Double the amount of each type of unspent mana you have.

Local image unavailable.
Talisman of Curiosity
1 in main deck · DRC #140
Artifact
{T}: Add {C}. {T}: Add {G} or {U}. This artifact deals 1 damage to you.

Local image unavailable.
Nadir Kraken
1 in main deck · MKC #112
Creature — Kraken
Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on this creature and create a 1/1 blue Tentacle creature token.

Local image unavailable.
Island
No mana cost1 in main deck · TMT #192
Basic Land — Island
({T}: Add {U}.)

Local image unavailable.
Resculpt
1 in main deck · SOC #201
Instant
Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.

Local image unavailable.
Last March of the Ents
1 in main deck · LTR #172
Sorcery
This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.

Local image unavailable.
Reliquary Tower
No mana cost1 in main deck · PF23 #3
Land
You have no maximum hand size. {T}: Add {C}.

Local image unavailable.
Island
No mana cost1 in main deck · ACR #103
Basic Land — Island
({T}: Add {U}.)

Local image unavailable.
Island
No mana cost1 in main deck · SOS #268
Basic Land — Island
({T}: Add {U}.)

Local image unavailable.
Bridgeworks Battle // Tanglespan Bridgeworks
1 in main deck · MH3 #249
Sorcery
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {G}.

Local image unavailable.
Moment's Peace
1 in main deck · ODY #251
Instant
Prevent all combat damage that would be dealt this turn. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Local image unavailable.
Court of Garenbrig
1 in main deck · WOC #25
Enchantment
When this enchantment enters, you become the monarch. At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

Local image unavailable.
Kenrith's Transformation
1 in main deck · WOC #128
Enchantment — Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Local image unavailable.
Farseek
1 in main deck · LTC #244
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Local image unavailable.
Seedborn Muse
1 in main deck · TDC #268
Creature — Spirit
Untap all permanents you control during each other player's untap step.

Local image unavailable.
Leyline of Anticipation
1 in main deck · WOT #23
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash.

Local image unavailable.
Doppelgang
1 in main deck · MKM #198
Sorcery
For each of X target permanents, create X tokens that are copies of that permanent.

Local image unavailable.
The Phasing of Zhalfir
1 in main deck · DMU #59
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I, II — Another target nonland permanent phases out. It can't phase in for as long as you control this Saga. III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.

Local image unavailable.
Expropriate
1 in main deck · SLD #2396 · *F*
Sorcery
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

Local image unavailable.
Bala Ged Recovery // Bala Ged Sanctuary
1 in main deck · ZNR #180
Sorcery
Return target card from your graveyard to your hand. This land enters tapped. {T}: Add {G}.

Local image unavailable.
Flooded Grove
No mana cost1 in main deck · SOC #373
Land
{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.

Local image unavailable.
Barkchannel Pathway // Tidechannel Pathway
No mana cost1 in main deck · KHM #290
Land
{T}: Add {G}. {T}: Add {U}.

Local image unavailable.
Counterspell
1 in main deck · CMM #630
Instant
Counter target spell.

Local image unavailable.
Kiora Bests the Sea God
1 in main deck · THB #52
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create an 8/8 blue Kraken creature token with hexproof. II — Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step. III — Gain control of target permanent an opponent controls. Untap it.

Local image unavailable.
Thought Vessel
1 in main deck · SLD #2561
Artifact
You have no maximum hand size. {T}: Add {C}.

Local image unavailable.
Victory Chimes
1 in main deck · C21 #274
Artifact
Untap this artifact during each other player's untap step. {T}: A player of your choice adds {C}.

Local image unavailable.
Isochron Scepter
1 in main deck · 2XM #264
Artifact
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Local image unavailable.
Chasm Skulker
1 in main deck · BLC #164
Creature — Squid Horror
Whenever you draw a card, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)

Local image unavailable.
Scrawling Crawler
1 in main deck · SLD #2399 · *F*
Artifact Creature — Phyrexian Construct
At the beginning of your upkeep, each player draws a card. Whenever an opponent draws a card, that player loses 1 life.

Local image unavailable.
Waterlogged Grove
No mana cost1 in main deck · WHO #331
Land
{T}, Pay 1 life: Add {G} or {U}. {1}, {T}, Sacrifice this land: Draw a card.

Local image unavailable.
Beast Within
1 in main deck · SOC #263
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Local image unavailable.
Mind's Dilation
1 in main deck · MSC #277
Enchantment
Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.

Local image unavailable.
Rishkar's Expertise
1 in main deck · M3C #411
Sorcery
Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Local image unavailable.
Dawnglade Regent
1 in main deck · CMR #222
Creature — Elk
When this creature enters, you become the monarch. As long as you're the monarch, permanents you control have hexproof.

Local image unavailable.
Elephant Grass
1 in main deck · VIS #104
Enchantment
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Local image unavailable.
Court of Bounty
1 in main deck · CMR #220
Enchantment
When this enchantment enters, you become the monarch. At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.

Local image unavailable.
Body of Knowledge
1 in main deck · DSC #112
Creature — Avatar
Body of Knowledge's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. Whenever this creature is dealt damage, draw that many cards.

Local image unavailable.
Helix Pinnacle
1 in main deck · SLD #1831 · *F*
Enchantment
Shroud (This enchantment can't be the target of spells or abilities.) {X}: Put X tower counters on this enchantment. At the beginning of your upkeep, if there are 100 or more tower counters on this enchantment, you win the game.

Local image unavailable.
Simic Signet
1 in main deck · RVR #269
Artifact
{1}, {T}: Add {G}{U}.

Local image unavailable.
Drown in Dreams
1 in main deck · M3C #181
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Target player draws X cards. • Target player mills twice X cards.

Local image unavailable.
Basalt Monolith
1 in main deck · 2XM #232
Artifact
This artifact doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap this artifact.

Local image unavailable.
Breeding Pool
No mana cost1 in main deck · EOE #278
Land — Forest Island
({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Local image unavailable.
Psychosis Crawler
1 in main deck · BLC #282
Artifact Creature — Phyrexian Horror
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Local image unavailable.
Exotic Orchard
No mana cost1 in main deck · FRC #70
Land
{T}: Add one mana of any color that a land an opponent controls could produce.

Local image unavailable.
Untamed Might
1 in main deck · SOM #131
Instant
Target creature gets +X/+X until end of turn.

Local image unavailable.
Island
No mana cost1 in main deck · MSH #280
Basic Land — Island
({T}: Add {U}.)

Local image unavailable.
Command Tower
No mana cost1 in main deck · LCC #325
Land
{T}: Add one mana of any color in your commander's color identity.

Local image unavailable.
Sink into Stupor // Soporific Springs
1 in main deck · MH3 #241
Instant
Return target spell or nonland permanent an opponent controls to its owner's hand. As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {U}.

Local image unavailable.
Enter the Infinite
1 in main deck · GTC #34
Sorcery
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

Local image unavailable.
Awakening
1 in main deck · STH #101
Enchantment
At the beginning of each upkeep, untap all creatures and lands.

Local image unavailable.
Arcane Signet
1 in main deck · CMR #689
Artifact
{T}: Add one mana of any color in your commander's color identity.

Local image unavailable.
Cyber Conversion
1 in main deck · WHO #38
Instant
Turn target creature face down. It's a 2/2 Cyberman artifact creature.

Local image unavailable.
Thassa's Oracle
1 in main deck · THB #73
Creature — Merfolk Wizard
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Local image unavailable.
Disciple of Freyalise // Garden of Freyalise
1 in main deck · MH3 #250
Creature — Elf Druid
When this creature enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power. As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {G}.

Local image unavailable.
Thriving Grove
No mana cost1 in main deck · ECC #171
Land
This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Local image unavailable.
Folio of Fancies
1 in main deck · ELD #46
Artifact — Book
Players have no maximum hand size. {X}{X}, {T}: Each player draws X cards. {2}{U}, {T}: Each opponent mills cards equal to the number of cards in their hand.

Local image unavailable.
Perplexing Chimera
1 in main deck · BNG #48
Enchantment Creature — Chimera
Whenever an opponent casts a spell, you may exchange control of this creature and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

Local image unavailable.
Walking Ballista
1 in main deck · FIC #371
Artifact Creature — Construct
This creature enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on this creature. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.

Local image unavailable.
Wilderness Reclamation
1 in main deck · DSC #205
Enchantment
At the beginning of your end step, untap all lands you control.

Local image unavailable.
Song of the Dryads
1 in main deck · CMM #324
Enchantment — Aura
Enchant permanent Enchanted permanent is a colorless Forest land.

Local image unavailable.
Pyroclasm
1 in main deck · DSK #149
Sorcery
Pyroclasm deals 2 damage to each creature.

Local image unavailable.
Rejuvenating Springs
No mana cost1 in main deck · MSC #260
Land
This land enters tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Local image unavailable.
Blue Sun's Zenith
1 in main deck · A25 #44
Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Local image unavailable.
Mathemagics
1 in main deck · SOS #58
Sorcery
Target player draws 2ˣ cards. (2⁰ = 1, 2¹ = 2, 2² = 4, 2³ = 8, 2⁴ = 16, 2⁵ = 32, and so on.)

Local image unavailable.
Forest
No mana cost6 in main deck · MSH #286
Basic Land — Forest
({T}: Add {G}.)

Local image unavailable.
Island
No mana cost3 in main deck · HOB #195
Basic Land — Island
({T}: Add {U}.)

Local image unavailable.
An Offer You Can't Refuse
1 in main deck · FIC #267
Instant
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")